Remove the winner, undo in one tap
Take a pick out of the next round, then spin again. Going around a room? Keep removing until everyone has had a turn. Removed the wrong one? Undo puts it back.
Add your options, spin the wheel, and get one fair, random pick.
One option per line, up to 80 characters each.
Quick lists
Off. Nothing is stored.
Press spin. Each option has a 1 in 6 chance.
Every line gets the same 1-in-N chance, drawn with your browser’s cryptographic random generator.
Your options are not sent to a server. Saving is off unless you switch it on.
Open the page and spin. No account, no email, nothing to install.
Paste a whole list at once: one option per line, up to 80 characters each.
Here, a decision maker is an online wheel that picks one option from your list at random. The term can also mean a person who makes the final call.
A random decision maker works like drawing a name from a hat. You list the options, each one gets an equal slice of the wheel, and one spin picks the answer.
When every option is good enough, more thinking rarely changes the outcome. A spin ends the back-and-forth, and you can always spin again.
Good for
Not for
Not to be confused with a decision matrix, which scores options against criteria. This decision maker doesn’t weigh anything. It just picks.
Three steps and nothing to set up. The wheel starts with an example list, so you can spin first and edit later.
Type or paste one option per line, or load a quick list and edit it. Up to 100 lines.
The pick is made the moment you press Spin. The wheel then turns to show you where it landed.
Spin again, remove the winner for the next round, or copy the result to share it.
Load one into the decision maker, then rename, add or delete anything. If you have typed your own list, you are asked first.
Settle the dinner debate before everyone gets hungrier.
A plain 50/50 for when you only need a nudge.
Six easy plans for a free Saturday. Swap in your own.
Pick the genre first, and the scrolling gets shorter.
Turn order for board games and card nights. Rename the players.
Group numbers, page numbers, or a quick tiebreak.
Pick from options you already have. When any answer is fine, one spin is all you need.
Lunch spots, what to cook, which chore comes first. When every option is fine, one spin ends the back-and-forth.
Let the wheel pick who goes first, who chooses the film, or which game comes next, so nobody has to be the decider.
Paste a class list or group numbers, spin, then remove each pick so everyone gets a turn before anyone goes twice.
Everything sits on one screen, with no settings to dig through.
Take a pick out of the next round, then spin again. Going around a room? Keep removing until everyone has had a turn. Removed the wrong one? Undo puts it back.
Mix up the order on the wheel, or clear out duplicate lines in one click.
Switch it on to keep your list for next time. Switch it off and the saved copy is erased.
On small screens the wheel, the Spin button and your result stay close together.
Every control works from the keyboard, results are announced as text, and reduced-motion settings skip the long spin.
Each line on your list is one ticket. With four lines, each has a 1 in 4 chance on every spin.
What 1-in-N looks like
Under the hood: crypto.getRandomValues with rejection sampling, so rounding never favours the options at the top of your list.
Something else on your mind? Get in touch
Your options and the wheel are at the top of the page. One spin, one clear answer.